Otherwise, there is 0 effect on gameplay and the rounds progress the same as without sourcemod on the server. ![]() When the game is actually live, the plugin is doing extremely little work - the only thing it does is read chat commands (e.g. Part of being lightweight is doing nothing that can interfere with the server's performance. There is no mechanism for kicking players or anything similar. The goal isn't fully automated - it assumes the players know each other or there is an admin. The goal is to allow a lightweight, easy-to-use setup system that automates as much as possible with as few dependencies as possible.
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